I made this Game prototype while following along with chapter 4 of Gamedev.tv's Complete C# Unity3D course. In this prototype, Zombies use the breadth first search algorithm dynamically find their own path to their goal. They can sense when a path is blocked, and will automatically find a new path to follow. 

StatusReleased
PlatformsHTML5
Authorjayden58
GenreStrategy
Made withUnity

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