I made this WW1 airplane combat game as I followed along with Chapter 3 of Gamedev.tv 's Complete C# Unity 3D Course. In this chapter I learned about: Unity's Terrain tools, Unity's timeline feature, Unity's asset store, GetAxis(), Mathf.Clamp(), Particle systems, Collisions VS Triggers, Particle Collisions, Runtime, Unity's Canvas, Public C# methods, FindWithTag(), Unity's audio systems, Skybox, Post Processing, and much more! 

Thank you for Playing! 

Please Check out my LinkedIn: https://www.linkedin.com/in/jayden-kellar-0a798323b/

Comments

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Nice physics. Love the rolling of the camera .

(+1)

Thanks! You made my day! :)